![]() ![]() Berseria felt like a bandaid to that god awful Zestiria. Both games are great but Vesperia just seems to offer so much more in all categories. I'm currently on hard difficulty and my GOD there is 0 hand holding and if you save at certain spots and you can't go back you are totally screwed. It really makes you take a look at each boss and try and learn its mechanics and do the secret missions for a challenge. Animation studio ufotable will animate the game's cutscenes. Four character designers from Tales of Zestiria, Mutsumi Inomata, Kosuke Fujishima, Minoru Iwamoto and Daigo Okumura, return on Tales of Berseria in the creation of characters. Vesperia though has some pretty crazy enemies and chain stagger is annoying as it is deadly/scary. Embody the first solo heroine of the series. ![]() ![]() It got the point where it was pretty boring gameplay with velvet because she could solo anything. Gameplay tho Berseria is obviously way more fluid but damn is it easy even on the hardest difficulty just RT velvet EVERYTHING and you're unkillable with chain stun procs. It's a shame I feel like they could have made way more games out of vesperia's world than bers/zest. Story wise I really like Berseria but I kinda hate the world it was in, maybe because of zestiria? lol Vesperia's world is amazing with guilds for all kinds of things and an empire etc. ![]()
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